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I managed to communicate with the future!
This article contains story spoilers. Hey! HEY! F*CK OFF NOW!

For the Note, see Julianna Blake (note).

Julianna wants nothing more than to keep this eternal game of cat-and-mouse going. She's the constant voice in your ear...and the ever-present bullet in your back.

Julianna Blake is one of the Visionaries and the main antagonist in Deathloop. Her alias is Jules.


Julianna is the archivist and the new head of security of the AEON Program. She appears at the start of the game, seemingly caught in an endless timeloop within Blackreef along with Colt Vahn, the game's protagonist.

However, unlike the rest of the inhabitants, she seems to have avoided the amnesiac effect of the the anomaly. Being the only remembering Visionary, Julianna believes that her life's purpose, as well as duty, is to 'protect the cycle'—and for that, she must eliminate the threat to the loop in the face of Colt[1].


Julianna wears many faces, thanks to her unique Slab—the Masquerade[2].
She is relatively tall, lean and athletic in a way that allows her to be agile to successfully hunt down Colt Vahn. Julianna has voluminous curly dark brown hair, which she usually ties with a mustard-colored natural silk satin headband, and she likes to wear a pair of black and white painted metal round earrings.

She has a standard appearance for cut scenes and in-game profiling—The Archivist skin[3].
It mainly consists of a khaki green oversized nylon bomber jacket with cotton satin inner padding and a painted back logo, a mustard-colored natural silk satin sleeveless top shirt with a stylized aircraft brooch, light blue slim tapered 12oz denim pants, white sneakers with elastic straps and dark brown gloves with 2 white fingers on her left glove.


Julianna displays a rather unique personality: "one moment she’s tenderly holding your hand, and the next, she’s plunging a machete through your spine"[4]. She is simultaneously caring and mocking, trusting and betraying, but she never fails to deliver a snarky commentary to Colt, whom she constantly tries to convince to not break the Loop—and any method to accomplish that is plausible.

Julianna never shies away from excessive violence, and she outright states to be enjoying the hunt and the game between her and the player (Colt), and her motives are rather self-explanatory. She strongly believes in the Loop's potential and exercises it to her own amusement, with little regard to the rest of the Visionaries[5] or Eternalists[6], unless the Loop is threatened.

Julianna is known to be able to hold her liquor and having an iron spine[7], and she is an exemplar bookworm, having her own library at her mansion, as well as filling the entirety of available surfaces with magazines and book yet to be read[8].

She appears to be detached from the events unfolding as the player progresses through the leads[9], however she is restless and cannot wait until Colt comes to her to talk face to face. She is pretty confident in her own chances, as she doesn't shy away from the direct conversation and even a duel when Colt learns what she deems enough to evaluate the Loop's potential.

Julianna has her priorities set straight and follows through with them efficiently, although she is not one to refuse herself some fun: she outright claims to have killed other Visionaries multiple times[6] and further proves it by commenting "Haven't done that in a while" when killing Harriet Morse during her own game mode.

She is very knowledgeable, keeping many details of her and Colt's lives, as well as other Visionaries' in her mind to carefully lay out her game rules to Colt, as he progresses through the discoveries[6].

My island. My rules. My Colt.



Not much is known about Julianna prior to her admission into AEON as it's archivist—she has lived with her mother, Lila Blake[10] before the latter's untimely death and has been educated as a historian[8].

Julianna Blake is the only daughter to Lila Blake and Colt Vahn[11], having been conceived on the island prior to the latter's disappearance in the Anomaly in 1938[12].

She is the only person on the island to have excelled at the numerous amount of tests, created by Egor Serling and Wenjie Evans as a part of her admission[6], and she is a certified bookworm, having hauled her abundant library along with her to Blackreef[8][7].

Julianna is enthralled to live infinitely for the sole purpose of being able to read as many books as she deem fit, and her passion is yet to hinder[8][6].


Julianna is one of the individuals called the Visionaries, having been imbued with the Anomaly's energy[13], prior to the First Day. Thus, she is considered one of the leaders by the Eternalists, and they reverently regard her as such[14].

She occupies Berezin's Manor as her living space and AEON Archival Office as her workplace, however she can be found in neither, as she situates herself in a location out of Colt's reach for safety purposes[15]. Unlike the rest of the Visionaries, she can be encountered frequently and on different maps during the gameplay, as invading Julianna.

Progressing through her Visionary Lead Radio Silence it is revealed, that she has situated herself in the Stabilizer Core, which is only accessible by flying the Rakyetoplan towards the Antenna, however to accomplish that, all seven other Visionaries have to be dead[11].

During the final confrontation with Colt, it is revealed that she has been murdered continuously and increasingly violently in his attempt to break the cycle, to which she started fighting back and one day learned to like the ensuing cat-mouse hunt. While initially being the hunted one, Julianna has later grown to be the hunter, having avoided sundowning[16] by inventing a special memory storage techinque she named "compressing" and being able to retain memories across loop iterations.

Julianna mentions creating "compressing" around 139.5 years into the loop[6], meaning she has been retaining her memories ever since, however it is unclear how long she has been forgetful like the rest of the island.

Julianna Blake's Gift: Joy of Knowledge

Role in AEON Program[]

Julianna is the Program's Archivist[17]: her responsibilities include dispassionately documenting everything that happens to the Anomaly and the Loop[2].

Due to certain events, she also has to adopt a new position — the Head of Security, previously occupied by Colt Vahn.

Powers and Abilities[]

  • Slab Masquerade.png Masquerade — a unique ability, available exclusively to Julianna. It allows her to swap appearances with any Eternalist or Visionary in order to confuse Colt and lead him on a wild goose chase. It is unupgradeable, and is always equipped. Masquerade cannot be unequipped.
  • Slab Karnesis.png Karnesis — an ability, innate to Aleksis Dorsey. It is upgradeable and up to two upgrades can be equipped simultaneously. Karnesis allows Julianna to send Colt flying in any direction possible to halt his advance.
  • Slab Shift.png Shift — an ability, innate to Charlie Montague. It is upgradeable and up to two upgrades can be equipped simultaneously. Shift allows Julianna to transverse considerable distances and reach higher locations to hunt down Colt in the most efficient way possible.
  • Slab Aether.png Aether — an ability, innate to Egor Serling. It is upgradeable and up to two upgrades can be equipped simultaneously. Aether allows Julianna to become almost completely invisible to sneak up or evade Colt.
  • Slab Nexus.png Nexus — an ability, innate to Harriet Morse. It is upgradeable and up to two upgrades can be equipped simultaneously. Nexus allows Julianna to connect Colt's mind to Eternalists successfully making him kill himself, if he lays a hit on the connected NPC.
  • Slab Havoc.png Havoc — an ability, innate to Fia Zborowska. It is upgradeable and up to two upgrades can be equipped simultaneously. Havoc allows Julianna to decrease the received damage, while it's active, while simultaneously increasing her attack rate.


As Colt[]

Julianna may enter a district to hunt the player (Colt Vahn) down, if there is any other Visionary present at the moment. When she invades a game, the tunnel exits get locked, as she uses a special device to activate the radio antenna, successfully disabling the password keypads.

Colt can take Julianna on — and replenish his Reprise by defeating her, or hack the radio antenna and make haste from the level.

Killing the invading Julianna will not cross her off the list of the eight Visionaries needed to be killed for breaking the Loop, as she uses her Visitor[18] self to hunt Colt down, which means she can successfully invade any map numerous times during the same loop (only if the player visits the Visionary-present locations). However, the only map with Visionaries she cannot invade is the Fristad Rock's Afternoon map, as it is manually locked for plot purposes.

As Julianna[]

The player may also choose to play as Julianna once the prologue is completed. In this mode the player can randomly invade other player's timelines or choose to invade a friend's timeline.

Related achievements and trophies[]

Icon Name Description Trophy
Dressing Down.png Dressing Down As Julianna, disguise yourself as Colt using Masquerade. Bronze
Ensemble Tragedy.png Ensemble Tragedy Kill each Visionary at least once. Bronze
Full Deck.png Full Deck Kill a Visionary using a full loadout, without any empty slots or sockets, and escape the map. Bronze
Mightier Than The Gun.png Mightier Than The Gun Kill all Visionaries in a map - and make it to the exit - without using a gun. Bronze
Nowhere To Hide.png Nowhere To Hide While playing as Julianna, cross Colt off your kill list. Bronze
Nowhere To Run To.png Nowhere To Run To Take out an invading Julianna while playing as Colt. Bronze
Only The Guilty.png Only The Guilty Kill all Visionaries present in a map and escape without killing any Eternalists. Bronze


  • Frank Spicer refers to Julianna as 'Miss J' or 'Miz Blake'.
  • She dislikes to be called 'Julie', for reasons unknown[6]
  • Julianna Blake and Colt Vahn were conceived as "a stylish fighting duo," and stylistically designed to be "equally elegant and engaging."[19]
  • Julianna's clothing was designed as loose and oversized to represent her fast, agile nature, as well as her hunter role. However, her visual noise was kept to a minimum, as most of her intricate details were focused into her signature weapon: Sepulchra Breteira[19].
  • Julianna's catsuit (Black Matte) skin was designed to evoke the image of her agility, nimble, and agile natures, while her blue dress (Match Point) was designed to evoke a contrast in her narrative role and her gameplay role[19].


Style Gallery[]

Promotional Gallery[]

Screenshot Gallery[]

See also[]


Visionaries Aleksis Dorsey - Charlie Montague - Colt Vahn - Egor Serling - Fia Zborowska - Frank Spicer - Harriet Morse - Julianna Blake - Wenjie Evans
Eternalists Amador Jack - Anatoly - Andrei the Cannonman - Angry Eternalist - Betty - Man Behind Glass - Otto Blacksmith - Pick Rexly - Vanya
Spies Beetlequeen - Redfowl - Starbird
Operation Horizon Lila Blake