The following is a list of weapons featured in the game Deathloop.
List of Weapons[]
Melee[]
Handguns[]
- PT-6 'Spiker'
- Tribunàl
- The Fourpounder
- Strelak Verso (Unique Dual Handguns / Burst-Rifle)
Submachine Guns[]
- LIMP-10
- Constancy Automatic (Unique SMG)
Shotguns[]
- Vopat Trencher
- Strelak 50-50
- Heritage Gun (Unique Shotgun / Rifle)
Rifles[]
- MG-1 'Pepper Mill'
- Rapiér
- Sepulchra Breteira (Unique Sniper Rifle)
- HALPS Prototype
(Unique energy-based Rifle)
Explosive[]
- Strelak Sapper Charge (Grenade / Proximity Charge / Trip Mine)
Handling[]
Different weapons and objects have different requirements for what hand they can be placed in, this enables a large combination of Slabs, carriables, weapons and Junk.
Icon | Hand(s) | Description | Affected objects |
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Right Hand | These items are exclusively held in the Right Hand, leaving the left hand free for use with a Left-Hand or One-Handed item. | Machete, Throwable Junk, Turrets, Nullifiers and all other Items |
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Left Hand | These Items are exclusively used in the Left Hand, and can be paired with any One or Two-Handed weapon. | Slabs, Strelak Sapper Charges, Hackamajig |
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One-Handed / Dual Wield | This weapon can be used in either hand. As such any two one-handed weapons can be dual-wielded. | PT-6 'Spiker', Tribunàl, The Fourpounder, LIMP-10 |
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Two-Handed / Dual Wield | This weapon can be used in both hands only in forms of twin pistols or rifle. It cannot be dual wielded with other weapons. Read Strelak Verso Transformation Limitation for more information. | Strelak Verso |
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Two-Handed | This weapon prevents the use of any One Handed items in the left hand, but can still be used with Left Hand items. | Vopat Trencher, Strelak 50-50, MG-1 'Pepper Mill', Rapiér, Constancy Automatic, Heritage Gun, Sepulchra Breteira, HALPS Prototype |
Dual Wielding[]
You can use weapons in both hands, gaining firepower but losing the ability to aim down sights.
This is achieved when using two one-handed weapons, or the Machette (in the right hand) and a One-Handed weapon.
Ammunition[]
All firearms use one of the several Ammunition types.
Icon | Name | Weapon |
---|---|---|
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Nails | PT-6 'Spiker' |
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Small Caliber | Tribunàl, LIMP-10, MG-1 'Pepper Mill', Strelak Verso, Constancy Automatic |
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Large Caliber | The Fourpounder, Rapiér, Sepulchra Breteira |
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Shells | Vopat Trencher, Strelak 50-50, Heritage Gun |
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Battery | HALPS Prototype |
Weapon Trinkets[]
All Weapons excluding Machete and Strelak Sapper Charge can be enhanced with special Weapon Trinkets, though higher quality weapons have more available slots.
Weapon Perks[]
All Exemplar and Unique weapons (except for HALPS Prototype) come with Perks. Perks are special abilities that change how a weapon performs or give them unique abilities.
Each weapon has it own set of Perks, a full list of perks can be found on Weapon Perks page.
Quality[]
All firearms are divided into several quality tiers. Higher quality Weapons will have more available Trinket slots and higher Infusing / Sacrificing cost.
Icon | Name | Trinket Slots | Perks | Jamming Tendency | Infuse Cost | Sacrifice Cost* |
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Crude | 1 | No | Frequent | ![]() |
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Sleek | 2 | No | Never | ![]() |
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Exemplar | 3 | Yes | Never | ![]() |
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Unique | 3 | Yes | Never | ![]() |
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* The first sacrifice cost of Crude and Sleek is for not infused Weapons and the second cost is for infused Weapons.
Locations and Drops[]
All weapons can be found in the certain locations on every map or dropped from armed Eternalists and Visionaries.
Exemplar Weapons are divided into exclusive and common Perks. Weapons with exclusive Perks can be always found on any Loop Stress in the same location on the map or dropped from the same Visionary or Eternalist every time.
Weapons with common Perks can be found in certain locations on any Loop Stress, but they will appear with random common Perk of their type.
Exemplar Weapons with common Perks also can be acquired randomly from the next sources:
- Dropped from Julianna Blake (It includes all Exemplar Weapons and Sepulchra Breteira, but not other Unique guns in Single Player mode)
- Dropped from Glowing Eternalists on the High and Maximum Loop Stress. The most of Glowing Eternalists will have a random gun of the same type (for example One-Handed Gun for some Eternalists or PT-6 'Spiker' / Tribunàl for Scouts). The gun itself will always have the random common Perk.
- Rarely dropped from regular Eternalists on Maximum Loop Stress (their usual guns will be upgraded to Exemplar quality).
- Very rarely appears on place of a similar gun with lower quality on any map but only on Maximum Loop Stress.
All Unique Weapons are coming with common Perks. It means they always will be found with the random Perk of their type.
Related Achievements and Trophies[]
Icon | Name | Description | Trophy |
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Spoiled for Choice | Infuse one of each type of weapon. | Bronze |
DEATHLOOP WEAPONS | |
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Melee | Machete |
Handguns | PT-6 'Spiker' - The Fourpounder - Tribunàl - Strelak Verso |
SMG | LIMP-10 - Constancy Automatic |
Shotguns | Strelak 50-50 - Vopat Trencher - Heritage Gun |
Rifles | MG-1 'Pepper Mill' - Rapiér - Sepulchra Breteira - HALPS Prototype |
Explosive | Strelak Sapper Charge |