Deathloop Wiki
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Overview
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The following is a list of weapons featured in the game Deathloop.

List of Weapons[]

Machete Icon Melee[]

Handgun Icon Handguns[]

SMG Icon Submachine Guns[]

Shotgun Icon Shotguns[]

Rifle Icon Rifles[]

Grenade Icon Explosive[]

Handling[]

Different weapons and objects have different requirements for what hand they can be placed in, this enables a large combination of Slabs, carriables, weapons and Junk.

Icon Hand(s) Description Affected objects
Right Hand Icon Right Hand These items are exclusively held in the Right Hand, leaving the left hand free for use with a Left-Hand or One-Handed item. Machete, Throwable Junk, Turrets, Nullifiers and all other Items
Left Hand Icon Left Hand These Items are exclusively used in the Left Hand, and can be paired with any One or Two-Handed weapon. Slabs, Strelak Sapper Charges, Hackamajig
1-Handed Dual Wield Icon One-Handed / Dual Wield This weapon can be used in either hand. As such any two one-handed weapons can be dual-wielded. PT-6 'Spiker', Tribunàl, The Fourpounder, LIMP-10
2-Handed Dual Wield Icon Two-Handed / Dual Wield This weapon can be used in both hands only in forms of twin pistols or rifle. It cannot be dual wielded with other weapons. Read Strelak Verso Transformation Limitation for more information. Strelak Verso
2-Handed Icon Two-Handed This weapon prevents the use of any One Handed items in the left hand, but can still be used with Left Hand items. Vopat Trencher, Strelak 50-50, MG-1 'Pepper Mill', Rapiér, Constancy Automatic, Heritage Gun, Sepulchra Breteira, HALPS Prototype

Dual Wielding[]

You can use weapons in both hands, gaining firepower but losing the ability to aim down sights.

This is achieved when using two one-handed weapons, or the Machette (in the right hand) and a One-Handed weapon.

Ammunition[]

All firearms use one of the several Ammunition types.

Icon Name Weapon
Nails Icon Nails PT-6 'Spiker'
Small Caliber Icon Small Caliber Tribunàl, LIMP-10, MG-1 'Pepper Mill', Strelak Verso, Constancy Automatic
Large Caliber Icon Large Caliber The Fourpounder, Rapiér, Sepulchra Breteira
Shells Icon Shells Vopat Trencher, Strelak 50-50, Heritage Gun
Battery Icon Battery HALPS Prototype

Weapon Trinkets[]

All Weapons excluding Machete and Strelak Sapper Charge can be enhanced with special Weapon Trinkets, though higher quality weapons have more available slots.

Weapon Perks[]

All Exemplar and Unique weapons (except for HALPS Prototype) come with Perks. Perks are special abilities that change how a weapon performs or give them unique abilities.

Each weapon has it own set of Perks, a full list of perks can be found on Weapon Perks page.

Quality[]

All firearms are divided into several quality tiers. Higher quality Weapons will have more available Trinket slots and higher Infusing / Sacrificing cost.

Icon Name Trinket Slots Perks Jamming Tendency Infuse Cost Sacrifice Cost*
Crude Color Icon Crude 1 No Frequent Residuum Icon 4000 Residuum Icon 0 / 1000
Sleek Color Icon Sleek 2 No Never Residuum Icon 6000 Residuum Icon 0 / 1500
Exemplar Color Icon Exemplar 3 Yes Never Residuum Icon 8000 Residuum Icon 2000
Unique Color Icon Unique 3 Yes Never Residuum Icon 9000 Residuum Icon 2250

* The first sacrifice cost of Crude and Sleek is for not infused Weapons and the second cost is for infused Weapons.

Locations and Drops[]

All weapons can be found in the certain locations on every map or dropped from armed Eternalists and Visionaries.

Exemplar Weapons are divided into exclusive and common Perks. Weapons with exclusive Perks can be always found on any Loop Stress in the same location on the map or dropped from the same Visionary or Eternalist every time.

Weapons with common Perks can be found in certain locations on any Loop Stress, but they will appear with random common Perk of their type.

Exemplar Weapons with common Perks also can be acquired randomly from the next sources:

  • Dropped from Julianna Blake (It includes all Exemplar Weapons and Sepulchra Breteira, but not other Unique guns in Single Player mode)
  • Dropped from Glowing Eternalists on the High and Maximum Loop Stress. The most of Glowing Eternalists will have a random gun of the same type (for example One-Handed Gun for some Eternalists or PT-6 'Spiker' / Tribunàl for Scouts). The gun itself will always have the random common Perk.
  • Rarely dropped from regular Eternalists on Maximum Loop Stress (their usual guns will be upgraded to Exemplar quality).
  • Very rarely appears on place of a similar gun with lower quality on any map but only on Maximum Loop Stress.

All Unique Weapons are coming with common Perks. It means they always will be found with the random Perk of their type.

Related Achievements and Trophies[]

Icon Name Description Trophy
Spoiled for Choice Spoiled for Choice Infuse one of each type of weapon. Bronze
DEATHLOOP WEAPONS
Melee Machete
Handguns PT-6 'Spiker' - The Fourpounder - Tribunàl - Strelak Verso
SMG LIMP-10 - Constancy Automatic
Shotguns Strelak 50-50 - Vopat Trencher - Heritage Gun
Rifles MG-1 'Pepper Mill' - Rapiér - Sepulchra Breteira - HALPS Prototype
Explosive Strelak Sapper Charge
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